A recent article on TheGamer explores the trend of video games featuring celebrity actors and the impact it has on the overall quality of the game. The article argues that while having celebrity actors may initially seem like a way to boost a game’s profile, it often ends up making the game feel “low rent” instead.
The article points out that many games that rely on celebrity actors tend to focus more on the star power of the cast rather than the actual gameplay or storytelling. This can lead to a situation where the game feels more like a vehicle for the celebrities involved rather than a fully realized gaming experience.
One example cited in the article is the game Death Stranding, which features a star-studded cast including Norman Reedus and Mads Mikkelsen. While the game received praise for its graphics and unique gameplay mechanics, some critics felt that the celebrity actors detracted from the overall experience and made the game come across as more of a “vanity project” than a cohesive gaming experience.
The article also discusses how the use of celebrity actors can sometimes backfire, with actors’ performances being criticized or overshadowing the game itself. It argues that developers should focus on creating compelling and engaging gameplay rather than relying on star power to sell their games.
In conclusion, the article emphasizes that while having celebrity actors in video games may generate initial buzz, it is ultimately the quality of the gameplay and storytelling that will determine the success of a game. Developers should strive to create immersive and engaging experiences rather than relying on celebrity actors as a shortcut to success.
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